Colonial Interceptor (2024)

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Colonial Interceptor (1)

Colonial Interceptor

Medium Fighter Class

A versatile combat ship that can equip most weapon systems and devices. Though it does not have considerable disadvantages, the Colonial Interceptor does not shine in any particular field either.

Base stats

Hull Hitpoints

450

Armour

10%

Shield Hitpoints

125

Shield Recharge Rate

10/s

Energy Core Capacity

100

Energy Core Recharge Rate

5/s

Max Number of Jumps

4

Jump Charge Duration

6s

Primary Weapon Slots

2

Secondary Weapon Slots

1

Device Slots

2

Consumable Slots

2

Cruise Speed

120m/s

Boost Speed

300m/s

Sensor Strength

100%

Colonial Interceptor (2)For the subclass in Everspace 2, see Interceptor (ES2).

The Colonial Interceptor is a medium fighter class ship. It is the immediately unlocked upon starting the game (as is the Colonial Sentinel), and comes well rounded right out of the box, but doesn't excel in any one category. Fully upgrading the Interceptor's Perks costs a total of $243,850 credits.

Contents

  • 1 Loadouts
    • 1.1 Loadout A
    • 1.2 Loadout B
    • 1.3 Loadout C
  • 2 Tips and Tricks
    • 2.1 Loadouts
    • 2.2 User-Submitted Builds
    • 2.3 Achievements
  • 3 Trivia
  • 4 Gallery
    • 4.1 Visual Upgrades
  • 5 See also

Loadouts[ | ]

Loadout A[ | ]

  • Pulse Laser or Pulse Laser KS
  • Gatling
  • Light Missile x20
  • Shield
  • Weapon Overdrive
  • Shield Booster x2

Loadout B[ | ]

Unlocked by reaching sector 4 with the Interceptor.

  • Beam Laser M3
  • Corrosion Missile x8
  • Shield
  • Energized Boost
  • Damage Booster x3

Loadout C[ | ]

Unlocked by reaching Sector 7 with the Interceptor.

  • Fusion Blaster
  • Scatter Gun
  • Plasma Torpedo x8
  • Shield XC
  • Shield Disruptor
  • Damage Limiter x4

Tips and Tricks[ | ]

  • The Interceptor is the first ship you get and it could be possibly the strongest. This is due to having the unique device Weapon Overdrive - make sure to use it often.
  • A popular combination for the Interceptor is combining any easy aiming weapons such as the Flak Cannon, Beam Laser, Thermo Gun, and the Coil Gun with said Weapon Overdrive.
  • It also has considerable hull strength (450 when non-upgraded) and strong shield possibilities with Shield and Shield XC Mk3.
  • This ship, like the others, benefits greatly from energy injectors and energy perks, so be sure to prioritize those perks.

Loadouts[ | ]

  • A: 20 Light Missiles and Weapon Overdrive make the A loadout a great choice for hard and hardcore, as you will be able to quickly mine with them and quickly kill Okkar fighters. The Pulse Laser + Gattling combo is not exceptional but it is dependable for the first few sectors, and because of their fire rate you'll score crits more often. Invest in a better shield and primary weapons sooner rather than later, though, as the basic Pulse Laser and Gattling don't benefit much from upgrades compared to other primaries simply because of their lower stats.
  • B: The M3 laser makes the B loadout exceptional at dogfighting in early sectors, especially against smaller groups of enemies, and will be useful all the way to the end. A full stack of Corrosive Missiles easily allows you to deal with any early corvettes that pop up or fight G&B fighters if you want to anger them for more rewards. This loadout struggles at quick resource mining at first, though you can make up for lost time with its Energized Boost. It might be wise to swap to an XC Shield if you plan on keeping the Energized Boost so that the shutdown duration is much shorter, and to find other primaries for fights with large groups of enemies.
  • C: With very short range weaponry and an XC shield to start, the C loadout favors very aggressive dogfighting for rewards. The Scatter Gun may not seem impressive at first but with so many projectiles crit chance and crit damage gets insane against hulls, and the shower of projectiles when fully charged is huge. Coupled with a Shield Disruptor normal units don't stand a chance against the Interceptor C, and even early Elites will quickly be mowed down. A full stack of Plasma Torpedoes will quickly wreck any early corvettes or allow you to rob G&B transports for additional resources, gear, credits, etc.

User-Submitted Builds[ | ]

Interceptor (Engel)

[[File:]]

Weapons: Neutron Cannon, Flak Cannon 5-5, Plasma Thrower/Fusion Blaster M6-A.

Secondary Weapons: Heavy Missiles, Seeker Missile Battery, ARC-9000/Plasma Torpedo.

Equipment: Shield MK3 with x2 Shield Shutdown Time and Shield Recharge Delay. Weapon Overdrive MK3 with x2 Duration Mods and Energy Consumption Mod, Energy Core Extension MK3, Tractor Beam MK3, Sensor Relay MK3/Static Discharger MK3.

Consumables: Energy Injectors, Damage Boosters, Nano-Kit.

As for glyphs and subroutines, I just use Jump Repairs, Energy Recharge + Random other.

Achievements[ | ]

  • Maxing out all perks for the Interceptor is one of the possible criteria for unlocking the Tinkerer achievement.

Trivia[ | ]

  • According to the official artbook, the Interceptor is 13.5 meters long (front to back).

Gallery[ | ]

  • Colonial Interceptor (3)

    Colonial Interceptor ship concept art.

  • Colonial Interceptor (4)

    An unupgraded Interceptor in-run.

  • Colonial Interceptor (5)

    A fully upgraded Interceptor in-run.

  • Colonial Interceptor (6)

    The co*ckpit view in an Interceptor.

  • Colonial Interceptor (7)

    A heavily damaged Interceptor.

Visual Upgrades[ | ]

As certain ship perks are upgraded, the appearance of the Interceptor is upgraded. Below is a slideshow of the changes. Click on the slideshow to scroll through them faster.

Colonial Interceptor (8)The back of the Interceptor, unupgraded.Colonial Interceptor (9)The front of the Interceptor, unupgraded.Colonial Interceptor (10)The top of the Interceptor, unupgraded.Colonial Interceptor (11)The back of the Interceptor, fully upgraded.Colonial Interceptor (12)The front of the Interceptor, fully upgraded.Colonial Interceptor (13)The side of the Interceptor, fully upgraded.Colonial Interceptor (14)The top of the Interceptor, fully upgraded.Colonial Interceptor (15)The energy core of the Interceptor, Energy Capacity 0/20.Colonial Interceptor (16)The energy core of the Interceptor, Energy Capacity 5/20.Colonial Interceptor (17)The energy core of the Interceptor, Energy Capacity 10/20.Colonial Interceptor (18)The back of the Interceptor, Boost Speed 0/4.Colonial Interceptor (19)The front of the Interceptor, Boost Speed 0/4.Colonial Interceptor (20)The back of the Interceptor, Boost Speed 2/4.Colonial Interceptor (21)The front of the Interceptor, Boost Speed 2/4.Colonial Interceptor (22)The back of the Interceptor, Boost Speed 4/4.Colonial Interceptor (23)The front of the Interceptor, Boost Speed 4/4.Colonial Interceptor (24)The front of the Interceptor, Max Speed 0/7.Colonial Interceptor (25)The side of the Interceptor, Max Speed 0/7.Colonial Interceptor (26)The back of the Interceptor, Max Speed 2/7.Colonial Interceptor (27)The front of the Interceptor, Max Speed 2/7.Colonial Interceptor (28)The side of the Interceptor, Max Speed 2/7.Colonial Interceptor (29)The back of the Interceptor, Max Speed 3/7.Colonial Interceptor (30)The front of the Interceptor, Max Speed 3/7.Colonial Interceptor (31)The side of the Interceptor, Max Speed 3/7.Colonial Interceptor (32)The front of the Interceptor, Max Speed 4/7.Colonial Interceptor (33)The front of the Interceptor, Max Speed 5/7.Colonial Interceptor (34)The side of the Interceptor, Max Speed 5/7.Colonial Interceptor (35)The front of the Interceptor, Max Speed 6/7.Colonial Interceptor (36)The side of the Interceptor, Max Speed 6/7.Colonial Interceptor (37)The back of the Interceptor, Max Speed 7/7.Colonial Interceptor (38)The bottom of the Interceptor, Max Speed 7/7.Colonial Interceptor (39)The front of the Interceptor, Max Speed 7/7.

See also[ | ]

  • Colonial Scout
  • Colonial Gunship
  • Colonial Sentinel
  • Ships comparison
  • Perks#Colonial Interceptor

Community content is available under CC BY-NC-SA unless otherwise noted.

Colonial Interceptor (2024)

FAQs

Are interceptor and sentinel the same? ›

Sentinel differs from Interceptor in that it contains a second active ingredient - Lufenuron. This ingredient works to break the life cycle of fleas. It stops developing flea larvae and eggs, but it does not eliminate existing flea infestations.

What is the best weapon for the interceptor? ›

Best MTZ Interceptor Loadout
  • Optic: Corio Eagleseye 2.5x.
  • Barrel: MTZ Blackthorn Barrel.
  • Muzzle: Nilsound 90.
  • Ammunition: High Velocity Ammo.
  • Magazine: 20 Round Mag.
Dec 17, 2023

Why was interceptor taken off the market? ›

The Greenfield, Ind., veterinary drug maker inherited Interceptor from Novartis Animal Health, which discontinued the monthly medication in 2013 because of quality-control issues. Elanco absorbed Novartis in a $5.4 billion takeover that took effect Jan. 1.

What is the generic name for interceptor? ›

Milbemycin oxime (brand name Interceptor®) is a heartworm disease preventive and treats internal parasites (e.g., hookworms, roundworms) in dogs and cats.

What is the power of the interceptor? ›

The Royal Enfield Interceptor 650 is powered by a 647.95 cc air-cooled engine which produces 47.4 PS @ 7250 rpm of power. It has a fuel tank of 13.7 l and a claimed mileage of 25 kmpl.

What is the most powerful handgun in Fallout 3? ›

The Mysterious Stranger's . 44 Magnum in Fallout 3 is visually identical to the . 44 Magnum revolver, save for its use of iron sights, but deals 9000 damage per shot, making it the most powerful weapon in the game, excluding cut weapons.

What is the most powerful pistol in Call of the Wild? ›

The Rhino 454 is the most powerful pistol in the game, firing the . 454 Casull cartidge. Due to its high power it is suitable for close-range hunting of big game such as Bison and Moose.

Is Interceptor a sentinel? ›

Sentinel Interceptors are a type of Sentinel encountered in space.

What is the generic name for Sentinel? ›

(milbemycin oxime+lufenuron) The palatable once-a-month prescription tablet that prevents heartworm disease and flea populations in dogs and puppies.

What is comparable to Sentinel? ›

The best overall Microsoft Sentinel alternative is Sumo Logic. Other similar apps like Microsoft Sentinel are Datadog, IBM Security QRadar SIEM, Splunk Enterprise Security, and LogRhythm SIEM.

What is comparable to Interceptor Plus? ›

Two of the most well-loved products on the market are Interceptor Plus and Iverhart Plus. While either of these incredible medications will protect your dog against dangerous diseases and parasites, there are also some key differences that can help you with your decision between these two products.

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